AI Insights · Timothy · April 2024
Top 5 iOS Boat Games in Oceania: Q1 2024 Performance
Discover the performance of the top 5 iOS boat games in Oceania during Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boat games on the iOS platform in Oceania showcased diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look into their performance, based on data from Sensor Tower.
Battle Warship: Naval Empire from Magic Prime Group Limited saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $8.9K in the week of March 18. Weekly downloads were low, with a maximum of 7 downloads recorded in the week of January 22.
My Cruise by EYEWIND LIMITED experienced a consistent increase in weekly revenue, reaching about $1.7K in the week of March 18. Weekly downloads showed a slight upward trend towards the end of the quarter, culminating in 3.4K downloads in the week of March 25. Weekly active users also grew steadily, peaking at 8.5K in the final week of March.
Port City: Ship Simulator from Pixel Federation Games had a varied revenue trend, with notable peaks such as $1.2K in the week of February 19. Weekly downloads were the highest at the start of the quarter with 941 downloads in the week of January 1 but saw a significant decline thereafter. Active users decreased over the quarter, ending at 366 in the last week of March.
대항해시대 Origin from LINE Games showed a declining trend in weekly revenue, starting at $517 in the first week of January and dropping to $85 by the last week of March. There were no recorded downloads or active users for this game during the quarter.
Sea Port: Cargo Ships Harbor, also by Pixel Federation Games, displayed a relatively stable revenue pattern with minor fluctuations, peaking at $640 in the second week of January. Weekly downloads saw a slight increase towards the end of the quarter, with the highest being 15 downloads in the week of March 25. Weekly active users remained steady, averaging around 35 users throughout the quarter.
For more detailed insights and further data, visit Sensor Tower.